Game/Level Designer
The Path Less Traveled
3D Side scroller
Project Overview
The main focus of the project was the game design, I aimed to create two gameplay loops that naturally change without confusing the player.
The game takes place in an old and forgotten world, almost diminished to ashes. The player is a young boy trapped with an exploding collar around his neck. He is forced to run and maintain a big metal vehicle, by fuelling it, cooling it down, or replacing broken parts. When the vehicle stops he must go out and explore for resources or clear the blocked road.
Genre:
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3D Side scroller
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Platformer
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Adventure
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Post-Apocalyptic
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Engine: Unreal Engine 4
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Project Length: 3 months
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Story
One day as a boy looks for food in a city, he stumbles on one of those vehicles everyone is trying to build, as he goes in it he is knocked out. Upon waking up an old man in a wheelchair explains the situation to him- from now on he will work for him by running and maintaining the giant vehicle. Refusing wasn’t an option, as there was an exploding collar strapped around his neck. Now the boy obeys and does whatever is asked of him, that is until he finds where the old man keeps the diffuser. Once free, he can take the vehicle for himself and follow the rumors east.
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Project: Cherno Blossom
First-Person Level Design
Project Overview
The main focus of this project was level design. Presenting an interesting level that keeps the player engaged through the gameplay breaking up the paste; switching between stealth and combat; unique world setting.
Genre:
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First-Person Shooter
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Action-adventure
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Stealth
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Supernatural Elements
Engine: Unreal Engine 4
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Project Length: 3 months
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Story
In the late 80s in the aftermath of the “Chernobyl” incident, the last descendant of the duke decides to use his family fortune to help his country. Following in the footsteps of his predecessor, he repairs parts of the castle to make it operational, hires a private military company for muscle, and finds the best scientists on the continent. He starts to use local villagers as test subjects and tries to convert them into bioweapons. His aim is to aid the country toward total Soviet independence.
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backgournd2 |
TOY SWAT SHOOTER
2.5D Arcade Shooter
Concept
A side-scrolling shooter where you play as a little brother’s toy and take out your big brother’s toys in your room as they are terrorizing the other toys. Enter each toy house and clear out the toy soldiers that are kept hostage inside. You must find the ringleader who controls the toy soldiers.
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This was a team project. My responsibilities were creating the game mechanics, UI and designing 2 of the levels.
Genre: Third-Person Shooter, Action-Adventure
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Team Size: 3
Engine: Unreal Engine 4
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Project Length: 2 months
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